EdgeOfForever wroteDevotedWalnut wroteEdgeOfForever wroteDevotedWalnut wroteSo you play games to die?That's weird. I play games to have fun. Bioshock delivers lots of fun. We are 2 very different people.
Yes, we are very different people.Bioshock is a fun little game with very little story, good atmosphere and a fancy little twist at the end. I've played way too many games to be impressed by this, and a plot twist at the end doesn't make a good story.Sure, I used to have fun with easy games that don't require more than button-mashing to get through. But nowadays that just doesn't do it for me. When I started playing Bioshock I chose the hardest difficulty, and still got very little satisfaction out of the game. There's just no point in playing a game that doesn't challenge you. If I can't die in an FPS, I don't think there's any point in playing it.I'll agree that there is fun stuff to do in it, like combining your powers with the environment and whatnot, but is it as good as the critics say? No smegging way. Is it worth buying? Not at retail price.Oh, and I just have to mention the good/evil system, lulz. Either you choose to kill kids and recieve a reward instantly, or not kill kids and recieve a bigger reward seconds later. Wow, those are some deep moral choices. The whole game is kind of like the good/evil system. It seems good at first glance, but it's all very shallow and pointless and only meaningful if you use your imagination.
Well, we have found something that we disagree with. I bought Bioshock for retial price when it first came out, and I very much enjoyed it. A dark creepy game with an alright story, and good gameplay. Yes the good/evil system is nothing special, but it at least give you a bit of an option to play the game different and gives you different endings. I still can't understand your gripes with dying, why do you play a game to die? How is that fun? Yeah at times Bioshock could be a little more difficult, but in say CoD there is really no punishment for death, so why hate on Bioshock?We disagree, whatever. Shit happens. I will be getting Bioshock 2, and I look forward to our disagreements when that comes out.
Because Bioshock is an FPS/RPG. The Big Daddies are supposedly enemies that you should only kill if your weapons and skills are strong enough. The problem is that if you can't die, you can go on a rampage without worrying about risks, you can slowly grind down their hit points.
I'm pretty sure that you have to kill the Big Daddies to go on to the next level. But I'm not sure. Your gripes are valid, but like Walnut, I don't really see how they make the game bad. If you want to be challenged out of your mind, go play Devil May Cry 3 or something. It seems like you're faulting it for not being something it's not trying to be.
And on a side note, I guess I'm the only one that thought the story was amazing. I've never played another FPS that came anywhere close to Bioshock in terms of story quality and the only other game I would say is close is MGS3. I always thought the old RPG stories that everyone claims are so great (Chrono Trigger, FFVII) are just cheesy and not that compelling. My opinion, though.
Another side note. I thought the fact that they made you choose whether to kill the Little Sisters or not is pretty damn sweet...again, something I've never seen in a FPS game and only elsewhere in Fallout 3 and Fable 2, both of which came out after Bioshock...
Also I think you expected to find an FPS/RPG fusion, but it's not really that. It's a FPS with RPG elements--closer to COD4 with the perk system than Oblivion or something like that.
But obviously I'm a fanboy so whatev.