Pasqua wrote:
I don't know much about MMORPGs, but I think these are GAMES, and as such, they must have objectives. You can trade items and get real money along the way, but I imagine there's got to be an objective of some sort.
Second Life on the other hand, from what I have understood, is quite different because it is not a game, it has no objective, it is a virtual world that tries to simulate real life. And since you can trade real dollars for SL dollars and vice-versa, you can open any kind of business in second life and make that as a way of life! True, I have read that several people left their real jobs and dedicate all their time to run their SL businesses. It's crazy, man. As someone stated here before, real life companies have virtual stores in SL. Some woman earned millions of REAL dollars buying a virtual island, building a virtual hotel in it, and later selling the damn thing.
This thing is the perfect escape for people that are unhappy with their lifes. Virtual friends, virtual cars, virtual jobs, virtual money, virtual FAMILY (yes, you can have sex and babies in this shit) ... It's like a chance to start all over again. In a very crazy and sick way, but what is normal these days ....
Nice way of putting it.
I think MMORPGS and this Second Life thing are similar in the way that you can actually buy your way ahead of other people, and you don't even have to spend all that much money. It's easier to start a business in a game than to go out and actually do it in real life. If you're not doing that well in the game, then all you have to do is toss some cash at it and it's all fixed, which obviously isn't the case in real life.
Like I said, I don't care how these people spend their money, but I still think they're losers.