Zeth wrote:
What's the deal with RTS games? I can't see how people play them for their "strategy" aspect as there is none. All you do is press a button to get through the battles and you can't do anything to change their outcome. And the combat system, choose a group, then attack, then repeat, is utterly bollocks as well. Not to mention the isometric viewpoint which is just god awful game design.
So, how can you bare through a whole game of Starcraft?
I agree.
srsly, though, there are a lot of games you can't change the outcomes to. Even if you can get a different ending, you only do so by fulfilling a few shallow criteria, so that's a dumb thing to complain about.
And you can't expect big action from a Final Fantasy game, because that's not what you play it for. If you want big action, play Tekken or something, which I could say is "utterly bollocks" as well, because all you do is memorize useless combos and mash buttons. And the random encounters can be a bit annoying, but they're a neccesary evil. How else are you gonna level up? There's nothing god awful about that.
I can play through them because I love them. Like I said, it's not at all about big action, it's a lot more about a gripping story, likeable characters, and that "epic sense" than anything. I just get wrapped up in them more than most other games I've played. So far I've beat I, II, VII, IX, and X, and I'm working on IV, VI, and VIII... I've got V and III... so I can play through pretty much all of them... at least all the ones I want to.
Also, Nobuo Uematsu is amazing. He's a bona fide musical hero of mine.